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AI, Art, and the Double Standard

  • ianmccranor8
  • May 4
  • 2 min read

It’s interesting how quickly people dismiss AI in creative work.

You see the same comments over and over again:

“If you can’t do the artwork yourself…”


“If you can’t be bothered to hire an artist…”


“Then what’s the point?”

And I get it. On the surface, it looks like something is being “skipped.” Like a shortcut has been taken.

But here’s my honest response to that…

Well done — you use a calculator instead of doing maths in your head.


You use GPS on your phone instead of pulling out a paper map.

So what’s the difference?


Tools Don’t Replace Skill — They Amplify It

No one questions using a calculator.


No one criticises using GPS.

Why?

Because we understand those tools don’t replace intelligence — they enhance it.

They allow us to:

  • Move faster

  • Solve bigger problems

  • Focus on what actually matters

AI is no different.


It’s Not About the Tool — It’s About the Vision

In my case, I’m building an online comic project that evolves daily.

  • New panels drop every day

  • The story constantly twists and changes

  • Real people become characters

  • Even past panels can be reworked as the story develops

That level of speed, flexibility, and scale simply wouldn’t be possible using traditional methods alone.

AI hasn’t replaced creativity here — it’s made the project possible.


The Real Question

So maybe the question isn’t:

“Why use AI?”

Maybe it’s:

“What are you creating with it?”

Because at the end of the day, people don’t connect with tools.

They connect with stories.


Moving Forward

We’ve seen this before with every major shift in technology.

  • Digital art vs traditional art

  • Photography vs painting

  • CGI vs practical effects

There’s always resistance at first.

And then eventually… it becomes part of the process.

Final Thought

AI isn’t the enemy of creativity.

Used properly, it’s one of the most powerful creative tools we’ve ever had.

The real difference will always come down to the person using it.



 
 
 

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ianmccranor

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Angus MacGregor is portrayed by Ian McCranor, who originally performed the character in the 1994 video game Kasumi Ninja. This comic is an independent, unofficial work and is not affiliated with, endorsed by, or associated with Atari.

© 2026 Angus Macgregor
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